package client.states;

import java.awt.Graphics;

import client.IGameState;
import client.Player;
import client.StateContext;

import com.jpemartin.jgt.KeyboardStatus;

public class ViewSpellsScreen implements IGameState {

	public ViewSpellsScreen(Player player){
		
	}
	
	@Override
	public void paint(Graphics g, StateContext stateContext, int GameTime) {

	}

	@Override
	public void processKeyHit(StateContext stateContext, KeyboardStatus status) {

	}

}
